Author: Colin

Jul
12

New Stable Release of Construct 3 Now Available

The Scirra development team has been hard at work during the past several Beta releases of Construct 3. Adding in many improvements to the 8 Directional Movement Behavior, Effect System, and Timeline Editor, among other additions. Along with the Timeline […]

Jul
06

Platformer Game Design & Development Series

Good morning, fellow game developers 🙂 For a while now, I’ve been gearing up to start recording my first full length Game Design and Development educational tutorial series. It will be focused around recreating my current Platforming Game Project titled, […]

Jun
30

Working With Family Objects Within Construct 3

As you learn how to work with, and create many different types of projects within the Construct 3 Game Engine. You will find certain features of the application in particular, that will make your prototyping & development cycles much faster, […]

Jun
21

Construct 3(r299) Beta Release & Example

It’s been a long while, since I’ve created a post on here regarding a new release of Construct 3. Scirra has been making big strides to implement new features, and fixing up bugs since the last update I created a […]

Jun
20

Teddy’s Adventure’s: Design/Dev Tutorials

My websites have been long overdue for a bit of an overhaul, and provided with some updated content. The latest blog post before this one, was way back in January. Almost half a year ago now… My, how the time […]

Jan
10

Busting Ball – Upcoming Game

It’s been a little while since I’ve posted the short article and footage covering my first public game made available on the Play Store, called Space Wars. You can check that post out here: https://colinlitchfield.com/space-wars-published-on-play-store/ I want to make another […]

Dec
29

Space Wars Published on Play Store

Hey everyone. It’s been a while since my last post on the blog. My very first public game has been officially published on the Google Play Store as of December 28th, 2021. It can be viewed and installed at the […]

Nov
23

Construct 3(r273) Beta Release & Example

It’s been a while since my last post to the blog. There’s been a few new version updates to Scirra’s Construct 3 game creation software since then. My last post left off at revision r271, and today they have just […]

Nov
09

Construct 3 (r271) Beta Release

Scirra’s developer’s are at it again…. Adding great features to Construct 3, that is. This latest release of Construct 3, has one major update, I’m really excited about. It’s going to make working with “Layers” far easier than it was […]

Nov
02

Construct 3(r270) Beta Release & Example

Hey folks. Scirra’s release of Construct 3 version r270 has come just a week after the stable release of r269. This new beta version has a totally revamped effects system. Which is used to render sequences of effects for objects, […]